Simply place your hand into the picture slot to get your destined bean. Capture these exciting moments as you devour your ordinary or not-so-ordinary sweet with the polaroid-shaped dispenser that allows you to put your phone into the flash area where you can record your different reactions.
A simple dispenser turned into a fun game for passerby’s, this project aims to entice excitement and engagement within the community. It is a creative and eco-friendly product that can be reused and turned into. an actual dispenser when no longer in use. With this, we hope to not only provide entertainment to our users but also to encourage the creation of innovative and ecological projects simply with the materials around us.
Materials
a. Art Materials
-glue gun/glue
-tape
-construction paper
-scissors, cutter
-black paint
b.Robotics Kit
-Jumper Wires
-LEDs (2 green)
-Piezo Buzzer (1)
-Servo Motor (2)
-IR Sensor (1)
c. Other components
-cardboard
-plastic bottle cap
Inspiration
There were multiple inspirations we thought of in order to make this robotics application. First was the dispenser, we wanted a simple and convenient way of accessing certain products. With the simple hovering of a hand, we could receive something with minimal effort and lesser time. Second was the polaroid or a camera, it's something people use every day to record themselves, it could be reactions in certain situations. With these two concepts combined, we were led to create an application that could both dispense through a sensor and also entertain others through a "record yourself and react" process. We wanted a new take on these products commonly used.
Reflection
from Erl Bonghanoy:
Making the Exit Product was a creative journey that allowed me to realize the many significant contributions of Robotics in our modern society. While thinking of a product, I came to realize how even students like me can create innovations like these. Innovations like dispensers. Soap, disinfectants, food, and all other dispensers can be found everywhere. We wanted to take that idea and create something out of it. And with that, the Polaroid Paranoia was made. With a vision and a dream, we set forth on our Exit Product journey. Anxiety and uncertainty accompanied me all through out, fearing that our project won't look like what we've envisioned it to be. But after many head-aching trials and errors, we got the product we wanted. I can't help but feel accomplished, proud, and grateful to have finished it on time with the help of my partner, my teacher, and my Pinterest board.
from: Annicka Labores
I felt fulfilled most especially because we were able to accomplish our very goal of creating an output like this. At first, it was quite difficult. I struggled after multiple attempts of incorporating the robotics. But since me and my partner didn’t give up, we managed to realize our errors and correct them. With this, we were able to go through till the end. Suffice to say, our efforts weren’t in vain. I learned that one shouldn’t easily despair the moment something minor goes wrong. It’s important to have a clear and calm mindset as you figure out your situation. It was this kind of mindset that let us wrap up this project in the best possible way.
About the Makers
Annicka Labores is an editor with a repertoire spanning video and graphic edits.
She loves being able to manipulate elements and transform them into an output she desires.
With a wide and wild imagination, adventure becomes Erl Bonghanoy's favorite pastime. Constantly traveling in her mind, she seeks to find new, fresh, and mind-boggling ideas that would one day challenge the world.
Witness these two pioneers as they venture into a land of wires, sensors, and motors to create what they call the 'Polaroid Paranoia'.